Thread 2935 was original first post https://www.excelfox.com/forum/showt...ed-to-excelfox https://www.excelfox.com/forum/showthread.php/2935-Testing-Videos-YouTube-Video-making-and-editing-etc-coupled-to-excelfox
This is post 23584
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2013 January - May
Code:
* Fixed some more minor memory leaks
* Fixed a bug with MP4 audio/video sync
* Fixed a bug with game capture not being properly movable
* Fixed a bug with stream keys/play paths failing
* Fixed more issues related to mic syncing
* Fixed a bug with frequent disconnects
* Made it so that windows won't go into an idle state while streaming
* Added improved volume meters courtesy of Bill Hamilton once again
* Added a new and improved installer courtesy of R1CH
* Added an auto-updater courtesy of R1CH
* Added options to adjust microphone and capture card audio timing
* Finally implemented capture card audio output options
0.465 Alpha - 2013-01-02
* Added goodgame.ru to services.xconfig after mistakenly taking it out at some point
* Fixed mic crash
0.466 Alpha - 2013-01-04
* Added support for Elgato capture cards (many thanks to the Elgato team)
* Added a "profiles" menu to quickly switch between multiple profiles
* Added the command line option -multi to allow multiple instances of the app to be opened at the same time
* Made numerous changes to the text output, you may need to adjust your text settings or reset the size (coded by HomeWorld)
* Changed the "sub-region" selection window so that it's partly transparent (fixed by HomeWorld)
* Removed the "timestamp" crash and improved compatibility with VAC and many headphones which were having problems
* Added an option to select the desktop sound device (coded by Resonant)
* Added an option for CFR (constant framerate encoding) in advanced for more compatibility with editing programs
* Fixed some more issues with MP4s and improved their compatibility with many editing programs
* Inverted the source list so that sources that are top most are actually at the top and so forth
* Added checkboxes to the sources box so that sources can be disabled while streaming (coded by Bill Hamilton)
* Added an option in advanced to adjust all audio time
* Added an option "Force audio to sync to video time" in advanced settings (just in case there are still any lingering sync issues for anyone)
* Fixed some more issues with mic/audio timing and sync
* Added "low latency mode" which reduces ping issues with multiplayer games and other network applications (coded by r1ch)
0.47 Alpha - 2013-02-04
* Made is so that the scene is periodically saved, can also be saved in the file menu, loading/saving/exporting/importing will probably be added in the future
* Fixed a bug where preset=[preset] or tune=[tune] in custom x264 settings would cause x264 to fail to initialize
* Fixed a few bugs with text
* Fixed a bug where sources would still be active even when disabled
* Fixed a bug with the UYV chroma key shader
* Fixed a bug where the checkboxes in the sources box wouldn't always show up in windows 7 classic theme
* Fixed a bug with new sources being created at the back of the scene instead of the front
* Fixed a crash that could happen while mp4s are building
* Updated x264 dll to the "stable" x264 branch build rather than the latest development master branch, which should hopefully fix the crashes people have been having with it
* Made it so game capture 64bit works with 32bit games and vise versa without having to switch between versions
* Added gamma options to software capture and game capture
0.471 Beta - 2013-02-17
* Added Hashd.tv to the services list
* Fixed a bug with how game capture inject helper was compiled that could cause it to fail under certain circumstances
0.472 Beta - 2013-02-18
* Numerous other bug fixes and crash fixes
* Added a Microphone Noise Gate plugin [Lucas Murray]
* Changed the settings menu and plugin API to allow plugins to have their settings in the main settings window [Lucas Murray]
* Added right click option to the preview area to switch between 1:1 view or stretch to fit [Lucas Murray]
* Added right click option to the preview area to hide the OBS controls [Lucas Murray]
* Added right click option to the preview area to fullscreen it [Lucas Murray]
* Added a message when not previewing or streaming to indicate such [Lucas Murray]
* Updated a number of translations
* Updated x264 to the latest branch
* Updated the help file
* Made a workaround for those buggy homebrew PSeye drivers (I think. ugh.)
* Fixed a number of bugs in the audio subsystem, devices with audio playback issues should now play correctly (Ex. Blackmagic and certain microphones)
* Fixed image sources rendering at 99% opacity when opacity is set to 100
* Fixed a few minor issues with MP4/FLV files
* Fixed issue with CBR transmission in general, should now properly insert the correct SEI data
* Fixed issues with CBR not padding data correctly to make it fully constant bitrate
* Fixed a bug causing the first keyframe not being properly sent with the transmission
* Fixed a couple memory leaks
* Fixed some minor issues with 64-bit Game Capture
* Fixed a bug in advanced with global audio offset
* Fixed a crash related to cursors changing sizes (moving users on teamspeak and mumble. ugh.)
* Fixed a bug where some cursors wouldn't properly display in Game Capture and Windows 8 Software Capture
* Fixed some anti-viruses flagging game capture as a false positive (due to the nature of game capture having to intercept frames directly in the game itself this is always a possibility)
* Added a "use buffering" option to devices. Allows you to specify a buffer duration to delay the device, and will also sync the audio/video. This is a fix especially for Elgato devices and webcams and such.
* Added a hotkey to Game Capture the currently focused window
* Added the ability to delay video capture device sources
* Added a -portable launch option to save settings within the OBS folder instead of in the normal directory. Alternatively, you can also use an empty file named "obs_portable_mode" in the directory to automatically enable it.
* Added the bitrate estimation in the bottom right corner to previewing
* Added a selection of Audio Input Device to the Video Capture Device source. Used for capture cards or forcing a microphone to sync to a video device.
* Added point filtering to Window, Monitor and Video Capture
* Added an opacity setting to the outline option in Text source
* Added a "Defaults" button to the Advanced settings section
* Added a "Video Adapter" dropdown to the video settings to select the video card for OBS
* Added an optimization to the DirectX pipeline
* Added some lower audio bitrate options
* Added "Desktop audio boost" to audio settings, allows boosting of desktop audio sound (in multiples)
* Added an audio filter API for plugins
* Added more downscale options, such as 1.25, 1.75, 2.5, 2.75
* Added Bicubic and Lanczos downscale filters for sharper and more detailed downscaling
* Added an option to use microphone QPC timestamps in advanced settings
* Added an option to adjust the scene buffering time in advanced settings
* Added a compatibility mode option to software capture (renders to RAM first to prevent issues with multiple GPUs)
* Added the ability to duplicate a scene [partouf]
* Added an optional tray notification icon (Configured via general settings) [foxx1338]
* Added right-click options to sources to move to each of the four edges [ThoNohT]
* Added right-click options to sources to center just horizontally or vertically [ThoNohT]
* Added stream start and stop time to log files [ThoNohT]
* Added color key functionality to Image sources [paibox]
* Added a second Push-To-Talk hotkey to audio settings [paibox]
* Added crossbar options to video capture device sources [paibox]
* Made MP4 audio fully seamless as well to reduce editing issues
* Seamless audio data should now fix sync bugs with twitch transcoders for their youtube uploading and the partnered transcoder resolution drop-down
* Fixed audio data so that all audio segments are seamless
* Changed frame timing to a much higher precision technique, should reduce frame jitter
* Changed sources so they don't reset size when you change settings while previewing or streaming
* Changed the network code a bit to remove nearly all of the delay that was caused by internal buffering
* Changed how the frame drop code works
* Split Software Capture into Window Capture and Monitor Capture for clarity, old software capture sources still work
* Removed most of the compile time for MP4 recordings, was getting really annoying.
* Various optimizations to the application itself
0.50 Beta - 2013-04-22
* Added basic cropping support (Hold Alt and drag the edge of the source while editing a scene)
* Fixed a potential mic bug where mic audio can go out of sync (blasphemous sync issues)
* Fixed a bug with the window capture dialog and sub-region selection numbers resetting
* Fixed an issue where capturing would slow to a crawl in certain rare circumstances and computer configurations
* Fixed a bug where game capture would shut down before it had a chance to start on some machines, resulting in black capture or frozen frame
0.51 Beta - 2013-04-26
* Improved error reporting of network and RTMP errors
* Including microsoft's dbghelp.dll in order to ensure proper crash logs are generated
* Fixed an issue where initial disconnects would trigger the reconnect dialog instead of reporting the issue
* Made CBR default for new users
* Increased frame drop thresholds slightly because lower bitrate connections could often drop more frames than desired
* Fixed bug with games such as natural selection 2 not capturing with game capture properly in windowed mode
* Fixed various other minor bugs with game capture
* Improved game capture logging in %appdata%\obs\pluginData\captureHookLog.txt
* Added timestamps to all log entries
* Fixed an issue where OBS would not have required access for game capture to capture certain games even when run as administrator (war thunder, many MMOs)
* Fixed another potential crash hazard that I can't actually remember
* Fixed a crash in directshow
* Made some minor improvements to gif files
* Made is so that unchcked sources are internally destroyed when disabled instead of always active
* Improved optimization for any code that can make use of SSE2
0.520 Beta - 2013-05-07
* Fixed a game capture crash
0.521 Beta - 2013-05-07
* Fixed a crash that could occur with some gif files
* Fixed another game capture crash with certain games (such as guild wars 2)
0.522 Beta - 2013-05-08
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