Thread 2935 was original first post https://www.excelfox.com/forum/showt...ed-to-excelfox https://www.excelfox.com/forum/showthread.php/2935-Testing-Videos-YouTube-Video-making-and-editing-etc-coupled-to-excelfox
This is post 23584
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https://www.excelfox.com/forum/showt...lfox#post23426 https://www.excelfox.com/forum/showthread.php/2935-Testing-Videos-YouTube-Video-making-and-editing-etc-coupled-to-excelfox#post23584
2013 January - May
Code:* Fixed some more minor memory leaks * Fixed a bug with MP4 audio/video sync * Fixed a bug with game capture not being properly movable * Fixed a bug with stream keys/play paths failing * Fixed more issues related to mic syncing * Fixed a bug with frequent disconnects * Made it so that windows won't go into an idle state while streaming * Added improved volume meters courtesy of Bill Hamilton once again * Added a new and improved installer courtesy of R1CH * Added an auto-updater courtesy of R1CH * Added options to adjust microphone and capture card audio timing * Finally implemented capture card audio output options 0.465 Alpha - 2013-01-02 * Added goodgame.ru to services.xconfig after mistakenly taking it out at some point * Fixed mic crash 0.466 Alpha - 2013-01-04 * Added support for Elgato capture cards (many thanks to the Elgato team) * Added a "profiles" menu to quickly switch between multiple profiles * Added the command line option -multi to allow multiple instances of the app to be opened at the same time * Made numerous changes to the text output, you may need to adjust your text settings or reset the size (coded by HomeWorld) * Changed the "sub-region" selection window so that it's partly transparent (fixed by HomeWorld) * Removed the "timestamp" crash and improved compatibility with VAC and many headphones which were having problems * Added an option to select the desktop sound device (coded by Resonant) * Added an option for CFR (constant framerate encoding) in advanced for more compatibility with editing programs * Fixed some more issues with MP4s and improved their compatibility with many editing programs * Inverted the source list so that sources that are top most are actually at the top and so forth * Added checkboxes to the sources box so that sources can be disabled while streaming (coded by Bill Hamilton) * Added an option in advanced to adjust all audio time * Added an option "Force audio to sync to video time" in advanced settings (just in case there are still any lingering sync issues for anyone) * Fixed some more issues with mic/audio timing and sync * Added "low latency mode" which reduces ping issues with multiplayer games and other network applications (coded by r1ch) 0.47 Alpha - 2013-02-04 * Made is so that the scene is periodically saved, can also be saved in the file menu, loading/saving/exporting/importing will probably be added in the future * Fixed a bug where preset=[preset] or tune=[tune] in custom x264 settings would cause x264 to fail to initialize * Fixed a few bugs with text * Fixed a bug where sources would still be active even when disabled * Fixed a bug with the UYV chroma key shader * Fixed a bug where the checkboxes in the sources box wouldn't always show up in windows 7 classic theme * Fixed a bug with new sources being created at the back of the scene instead of the front * Fixed a crash that could happen while mp4s are building * Updated x264 dll to the "stable" x264 branch build rather than the latest development master branch, which should hopefully fix the crashes people have been having with it * Made it so game capture 64bit works with 32bit games and vise versa without having to switch between versions * Added gamma options to software capture and game capture 0.471 Beta - 2013-02-17 * Added Hashd.tv to the services list * Fixed a bug with how game capture inject helper was compiled that could cause it to fail under certain circumstances 0.472 Beta - 2013-02-18 * Numerous other bug fixes and crash fixes * Added a Microphone Noise Gate plugin [Lucas Murray] * Changed the settings menu and plugin API to allow plugins to have their settings in the main settings window [Lucas Murray] * Added right click option to the preview area to switch between 1:1 view or stretch to fit [Lucas Murray] * Added right click option to the preview area to hide the OBS controls [Lucas Murray] * Added right click option to the preview area to fullscreen it [Lucas Murray] * Added a message when not previewing or streaming to indicate such [Lucas Murray] * Updated a number of translations * Updated x264 to the latest branch * Updated the help file * Made a workaround for those buggy homebrew PSeye drivers (I think. ugh.) * Fixed a number of bugs in the audio subsystem, devices with audio playback issues should now play correctly (Ex. Blackmagic and certain microphones) * Fixed image sources rendering at 99% opacity when opacity is set to 100 * Fixed a few minor issues with MP4/FLV files * Fixed issue with CBR transmission in general, should now properly insert the correct SEI data * Fixed issues with CBR not padding data correctly to make it fully constant bitrate * Fixed a bug causing the first keyframe not being properly sent with the transmission * Fixed a couple memory leaks * Fixed some minor issues with 64-bit Game Capture * Fixed a bug in advanced with global audio offset * Fixed a crash related to cursors changing sizes (moving users on teamspeak and mumble. ugh.) * Fixed a bug where some cursors wouldn't properly display in Game Capture and Windows 8 Software Capture * Fixed some anti-viruses flagging game capture as a false positive (due to the nature of game capture having to intercept frames directly in the game itself this is always a possibility) * Added a "use buffering" option to devices. Allows you to specify a buffer duration to delay the device, and will also sync the audio/video. This is a fix especially for Elgato devices and webcams and such. * Added a hotkey to Game Capture the currently focused window * Added the ability to delay video capture device sources * Added a -portable launch option to save settings within the OBS folder instead of in the normal directory. Alternatively, you can also use an empty file named "obs_portable_mode" in the directory to automatically enable it. * Added the bitrate estimation in the bottom right corner to previewing * Added a selection of Audio Input Device to the Video Capture Device source. Used for capture cards or forcing a microphone to sync to a video device. * Added point filtering to Window, Monitor and Video Capture * Added an opacity setting to the outline option in Text source * Added a "Defaults" button to the Advanced settings section * Added a "Video Adapter" dropdown to the video settings to select the video card for OBS * Added an optimization to the DirectX pipeline * Added some lower audio bitrate options * Added "Desktop audio boost" to audio settings, allows boosting of desktop audio sound (in multiples) * Added an audio filter API for plugins * Added more downscale options, such as 1.25, 1.75, 2.5, 2.75 * Added Bicubic and Lanczos downscale filters for sharper and more detailed downscaling * Added an option to use microphone QPC timestamps in advanced settings * Added an option to adjust the scene buffering time in advanced settings * Added a compatibility mode option to software capture (renders to RAM first to prevent issues with multiple GPUs) * Added the ability to duplicate a scene [partouf] * Added an optional tray notification icon (Configured via general settings) [foxx1338] * Added right-click options to sources to move to each of the four edges [ThoNohT] * Added right-click options to sources to center just horizontally or vertically [ThoNohT] * Added stream start and stop time to log files [ThoNohT] * Added color key functionality to Image sources [paibox] * Added a second Push-To-Talk hotkey to audio settings [paibox] * Added crossbar options to video capture device sources [paibox] * Made MP4 audio fully seamless as well to reduce editing issues * Seamless audio data should now fix sync bugs with twitch transcoders for their youtube uploading and the partnered transcoder resolution drop-down * Fixed audio data so that all audio segments are seamless * Changed frame timing to a much higher precision technique, should reduce frame jitter * Changed sources so they don't reset size when you change settings while previewing or streaming * Changed the network code a bit to remove nearly all of the delay that was caused by internal buffering * Changed how the frame drop code works * Split Software Capture into Window Capture and Monitor Capture for clarity, old software capture sources still work * Removed most of the compile time for MP4 recordings, was getting really annoying. * Various optimizations to the application itself 0.50 Beta - 2013-04-22 * Added basic cropping support (Hold Alt and drag the edge of the source while editing a scene) * Fixed a potential mic bug where mic audio can go out of sync (blasphemous sync issues) * Fixed a bug with the window capture dialog and sub-region selection numbers resetting * Fixed an issue where capturing would slow to a crawl in certain rare circumstances and computer configurations * Fixed a bug where game capture would shut down before it had a chance to start on some machines, resulting in black capture or frozen frame 0.51 Beta - 2013-04-26 * Improved error reporting of network and RTMP errors * Including microsoft's dbghelp.dll in order to ensure proper crash logs are generated * Fixed an issue where initial disconnects would trigger the reconnect dialog instead of reporting the issue * Made CBR default for new users * Increased frame drop thresholds slightly because lower bitrate connections could often drop more frames than desired * Fixed bug with games such as natural selection 2 not capturing with game capture properly in windowed mode * Fixed various other minor bugs with game capture * Improved game capture logging in %appdata%\obs\pluginData\captureHookLog.txt * Added timestamps to all log entries * Fixed an issue where OBS would not have required access for game capture to capture certain games even when run as administrator (war thunder, many MMOs) * Fixed another potential crash hazard that I can't actually remember * Fixed a crash in directshow * Made some minor improvements to gif files * Made is so that unchcked sources are internally destroyed when disabled instead of always active * Improved optimization for any code that can make use of SSE2 0.520 Beta - 2013-05-07 * Fixed a game capture crash 0.521 Beta - 2013-05-07 * Fixed a crash that could occur with some gif files * Fixed another game capture crash with certain games (such as guild wars 2) 0.522 Beta - 2013-05-08




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